文明时代

文明时代

10.30MB
版本 1.163
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详细信息
  • 软件大小: 10.30MB
  • 最新版本: 1.163
  • 文件格式: apk
  • 应用分类: 策略游戏
  • 使用语言: 英文或其他
  • 网络支持:
  • 系统要求: 2.3以上
  • 开发者: Łukasz Jakowski
应用介绍
文明时代是回合制策略游戏,在游戏里你需要征服世界.

Age of Civilizations Europe is a turn-based strategy game in which your object is to dominate the world.

• Maps:
- Europe | [270 Provinces]
- Europe Small | [165 Provinces]

• Orders are submitted before each round. The number of orders you can submit during each round is limited by your Movement Points for that round.
• After orders are submitted, civilizations execute actions in turn order, which is randomized at the start of each round.

• Map
- The capital is the most important province in a civilization. If you lose your capital for 3 turns, your civilization will no longer exist. If you capture another civilization’s capital, you obtain all of its provinces. Capitals have a defensive bonus: +15% and an offensive bonus: +15%. Capitals have all buildings already constructed.
- Transparent provinces are neutral. Provinces with color belong to other civilizations.
- You can scale the map. To go back to the standard scale, double tap the map. If scale is other than standard on minimap you can see '!' in top right.
- Use the Economy and Population buttons to view each province’s Economy and Population values. Use the diplomacy button to view each province’s owner and engage in diplomacy (see Orders- Diplomacy View).

• Treasury
- Money is added to your treasury through income tax, which is based off your civilization’s total population and economy. Money is subracted from your treasury for military upkeep, which is based off your amount of military units (units at sea have a higher upkeep than units on land).

• Orders - Normal View
- Move: move units from one province to another. You can move between provinces you control or attack another civilization’s province.
- Recruit: recruit units from the selected province. This costs money and is limited by the population of the province. Recruiting from a province reduces its population.
- Build: construct a building in the selected province (see Building Types). This costs money.
- Disband: remove units from the selected province. This decreases military upkeep.
- Vassal: creates a vassal state with another civilization.
- Annex: brings a vassal state back under your full control.

• Orders - Diplomacy View
- War: declare war on a civilization.
- Peace: submit a peace offer to a civilization. If accepted, your civilizations will no longer be at war.
- Pact: submit a pact offer to a civilization. If accepted, the civilizations cannot attack each other for five rounds. This can be canceled through a War order one round in advance.
- Alliance: submit an alliance offer to a civilization. If accepted, that civilization will aid you in your military efforts. Use the War order to let allies know who your targets are.
- Kick: end an alliance with a civilization.
- Support: give money to a civilization.

• Building Types
- Fort: gives a province a defense bonus.
- Watch tower: allows you to see army numbers in neighboring provinces.
- Port: allows units to move into the sea. Units at sea can move back onto any land province, even if it doesn’t have a port.

• 193 Civilizations
• Vassals
• Offline and Online achievements
• Offline and Online Hall of Fame
• Google Play Game Services leaderboards and achievements!
• Random placment
• Random fill
• Random games

• Scenarios:
- Modern world
- 1914
- 1936
- 1939
- 1941
- Cold War
- Greatest Civilizations
- Custom scenarios!

• Three different types of fog of war:
- Off
- Standard
- Full

• Tutorial

• Available languages
- English
- Čeština
- Español
- Deutsch
- Français
- Italiano
- 日本語
- Nederlands
- Polish
- Português
- Russian
- 한국어
- Türkçe
- 简体中文
- 繁體中文
- العربية

Special thanks to all translators!

Contact: jakowskidev@gmail.com
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版本更新

New: Army view instead of Economy view

New language: Português

New language: Čeština

Scale of achievements

Scale of icons

AI Alliance-Update

New language: Nederlands

New language: العربية

New: Settings->Font Size

New language: Italiano

User can select Civilization in the Random Game mode.

New: Random Game -> Civilization

New language: 日本語

New language: Français

AI improvements: Diplomacy

New language: 한국어

New:Settings->Landscape
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评论
  • 算命者 8天前
    我们从欧洲的塞尔维亚为起点,吞并周围国家,吊打德国、意呆利。顺手做了白俄,成为欧洲一霸!
  • 是老八 21天前
    还玩文明时代1你也out了
  • 阔耐的姑凉 1个月前
    感觉很好玩,游戏可以改语言,新手不会玩的用心玩几遍教程就会了,不但内存小内容还多,向没玩过的人推荐
  • YYH12390491847 2个月前
    无敌是多么寂寞
  • YYH12578897624 3个月前
    感觉还可以,不算很难,只要前期不要太交恶
  • T800+ 4个月前
    壮哉我大中华,历经千辛万苦,实锤印度,脚踢澳洲,肘击日本,反扑阿拉,突袭非洲,吊打欧洲,爆锤俄国,决战美洲,终一统天下,壮哉我大中华!!!
  • YYH12381168932 6个月前
    鬼知道我是怎么用新桂系统一世界的
  • Chinesehiu 8个月前
    文明时代2欧洲版(汇汇可下)中文的。 文明时代2(世界)浏览器可下安卓版。如图:进入后可调中文了。
  • цзянь брат 9个月前
    还玩手机版文明时代?你Out了!
  • 卍尹恩卍 10个月前
    蛮简单的,开局玩了1941full,德国,34回合通关分享一下我的攻略:开局直接征兵打苏联,不管别的,至少5万人直取莫斯科,不够的话从占领省份直接征,攻下莫斯科后打掉周围城镇,撑个三回合,苏联直接占领。 然后打法国,直接打首都,和苏联一样。 这时建造港口组织至少3万人打英国,应为我玩的时候冰岛和爱尔兰被英国吞并了,所以直接打掉伦敦周围,然后汇合打伦敦,冰岛,英国,爱尔兰和全部非洲领土到手。 然后打了西班牙,直接利用打英国剩余海军打海岸线和葡萄牙,然后进攻马德里,西班牙到手。 然后打土耳其,先从黑海弄了十万海军直取首都,然后不管土耳其,转攻瑞典,左右夹击,直接吞并,这时土耳其也应该被吞了,因为大多数情况下,叙利亚,伊朗,约旦还有希腊,巴尔干半岛也都会被土耳其吞并,所以已经吞了,最后只剩意大利,自动向我宣战,直接凑两万海军打西西里岛和撒丁岛。然后打南边,北边打掉瑞士组成南北夹击,直取罗马,因为别的地方当时都给他吞了,所以取了罗马,等他三回合,通关。 哦对了,我每打掉一个国家,就会来一次建立附属。